Microsoft Revenue from personal Computing 2014-2018
The following table shows the revenue of Microsoft from Personal Computing from 2014 to 2018. All the sums are in million dollars.
Microsoft Revenue from Personal Computing 2014-2018 ($millions)
|Year/Revenue||Personal Computing ($Millions)|
Personal Computing is one of the three largest reportable segments of Microsoft accounting for more than 38% of the brand’s entire revenue in 2018. Compared to 2017, Microsoft’s revenue from Personal computing increased $3.0 billion or 8% in 2018. Personal computing revenue grew mainly driven by growth in Windows, gaming, search advertising, surface and phone revenue. Personal computing revenue of Microsoft for 2018 was $42.3 Billion, compared to $39.3 Billion the previous year.
“Microsoft is a technology company whose mission is to empower every person and every organization on the planet to achieve more (Annual Report, 2018)”.
It generates revenue by licensing and supporting a large array of software products; offering a wide range of cloud-based and other services to individuals and business enterprises; designing, manufacturing, and selling devices; and through relevant online advertising to a global audience. Most significant among Microsoft’s expenses are those related to employee compensation; designing, manufacturing, marketing, and sales of products and services; datacenter costs that support its cloud-based services; and income taxes.
The most significant product categories which generate the highest part of the company’s revenue are Office products and cloud services, Server products and cloud services, Windows, Gaming, Search advertising, enterprise services, Devices, Linked In and Others. On December 8, 2016, Microsoft completed the acquisition of LinkedIn Corporation for $27.0 billion.
Annual reports (form 10k) Microsoft